RoughVoyageCrawl

Blogpost for Code/More: https://blog.illestpreacha.com/gamedev-roughrogue 

For The Game Jam. "RoughReadyRougish": https://itch.io/jam/megamitts-mega-jam-18, RoughVoyageCrawl uses Python to generate the terrain in tandem with Puzzlescript to make the game/interaction.

A Dungeon Crawler that is rough around the edges and has some randomness added. Can you find the Way Out? Can you find the Way In?

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